Multi-Oscillator Detuning to Mimic Orchestral String Sound
Wendi Zhang
Vandegrift High School
String orchestra is one of the most developed forms of classical music, but the complicated layers and sounds of the instruments has posed a challenge for digital replication. This study aimed to mimic the sound of string orchestra in a digital audio workstation using detuned multi-oscillator waves. Propellerhead Reason 13’s Thor polysonic synthesizer was used as software to generate multiple layers of sawtooth waves. We chose the nn-xt String Orch sampler as the reference sound. Different detune amounts were measured and analyzed using frequency spectra in Audacity, then were compared with the reference string orchestra spectrum. A single sine oscillator wave produced a relatively uniform spectrum, while the multi-oscillator had greater spectral variations and a broader frequency distribution. Our study suggests that the multi-oscillator wave at a detune amount of 20 most accurately mimics the string orchestra sound, as detuning with an amount higher than 20 exhibited beating, instability in pitch, and harmonic imbalance, producing a more out-of-tune sound.

